Final submissions due: CLOSED
Publication date: March/April 2018
Virtual and augmented reality are being hailed as the next-generation in user interfaces. This special issue seeks contributions on the state of the art and future paths in these vibrant fields that will captivate and inform CG&A’s readership.
As virtual and augmented reality technology and knowledge advance at an increasingly rapid pace, it is instructive—and inspiring—to consider these achievements and their current impact. At the same time, highlighting the most important future directions for new work in this exciting field will help ensure we address the still-unmet needs of end users.
This special issue seeks original article that provide fresh and broad views on the field of virtual and augmented reality (VR/AR):
- State-of-the-art reports on the current state of specific VR/AR technology or knowledge
- Surveys of the current and future use of VR/AR in a particular industry or application area
- Position or perspectives papers describing current and future challenges in the development of VR/AR technology or its usage
We seek reports and perspectives on fundamental topics in VR and AR, including but not limited to
- Grand Challenges and Achievements in VR/AR
- Next-generation displays
- Next-generation interfaces
- Immersive haptics
- Immersive audio
- Novel sensory modalities
- Locomotion in VR
- Photorealistic rendering and (re-)lighting in AR
- Human perception and sensation
- Commercial activities in VR/AR
- Overview reports on successful uses of VR/AR
- Avatars and virtual humans
- Wide-area tracking and modeling
- Multiuser collaboration
- VR/AR communities and social interactions
- Ethical considerations in VR/AR
Please direct any correspondence before submission to the guest editors:
- Victoria Interrante (firstname.lastname@example.org), University of Minnesota
- Tobias Hollerer (email@example.com), University of California, Santa Barbara
- Anatole Lécuyer (firstname.lastname@example.org), Inria, France
Nondepartment articles submitted to IEEE CG&A should not exceed 8,000 words, including the main text, abstract, keywords, bibliography, biographies, and table text, where a page is approximately 800 words. Articles should include no more than 10 figures or images. Each 1/4 page figure, image, and table counts for approx. 200 words. Note that all tables, images, and illustrations must be appropriately scaled and legible; larger elements should be accounted for accordingly with respect to word count. Please limit the number of references to the most relevant and ensure to delineate your work from relevant past articles in CG&A. Furthermore, avoid an excessive number of references to published work that might only be marginally relevant. Consider instead providing such pertinent background material in sidebars for non-expert readers. Visit the CG&A style and length guidelines at www.computer.org/web/peer-review/magazines. We also strongly encourage you to submit multimedia (videos, podcasts, and so on) to enhance your article. Visit the CG&A supplemental guidelines at www.computer.org/web/peer-review/magazines.
Please submit your paper using the online manuscript submission service at https://mc.manuscriptcentral.com/cs-ieee. When uploading your paper, select the appropriate special issue title under the category “Manuscript Type.” Also, include complete contact information for all authors. If you have any questions about submitting your article, contact the peer review coordinator at email@example.com.