Write for Us

IEEE MultiMedia magazine seeks original articles discussing research and advanced practices in hardware and software, spanning the range from theory to working systems. We encourage our authors to write in a conversational style, presenting even technical material clearly and simply. You can use figures, tables, and sidebars to explain specific points, summarize results, define acronyms, guide readers to other sources, or highlight items. Assume an educated general audience, and you will successfully communicate your ideas to generalists and specialists alike.

Articles submitted to IEEE MultiMedia should not exceed 6,500 words, including all text, the abstract, keywords, bibliography, and biographies. Each table and figure counts for 200 words. Please limit the number of references to the 12 most relevant. For more information and instructions on presentation and formatting, please see our author guidelines. Please submit through ScholarOne Manuscripts.

Special-issue submissions: Please see our Calls for Papers page for further instructions. Please note that guest editors cannot submit to their own special issue so as to avoid conflicts of interest.

General submissions: We invite articles on multimedia systems and their applications, as well as those that present theories or practices. High-quality technical papers that propose new concepts and are forward-looking are encouraged. We particularly welcome tutorials, surveys, overview papers, and special topics, such as:

  • Big and broad multimedia
  • Emotional and social signals in multimedia
  • Interactive multimedia
  • Media transport and delivery
  • Multimedia and society
  • Multimedia and the crowd
  • Multimedia art, entertainment, and culture
  • Mobile multimedia
  • Multimedia cloud computing
  • Multimedia HCI and QoE
  • Multimedia search and recommendation
  • Multimedia security, privacy, and forensics
  • Multimedia systems and middleware
  • Multimodal and cross-modal analysis and description
  • Music, speech, and audio processing in multimedia
  • Pervasive multimedia
  • Social media and collective online presence