This article discusses three major theories from social psychology and their implications for designing persuasive technologies to encourage positive change in ... Read More »
Submission deadline: CLOSED
Publication date: October–December 2017
In his 1965 article “The Ultimate Display,” Ivan Sutherland envisioned a “computer can con... Read More »
Applying mobile crowdsensing (MCS) to a system introduces new challenges: motivating active participation, inferring location information of unlabeled fingerpri... Read More »
In this article, the authors explore the use of pervasive displays in special-education classrooms to help children with autism better reflect on their behavior... Read More »
Since falls are a major health risk for the elderly, a fall detection method is proposed using floor pressure imaging and fall event decision based on classifie... Read More »
Realizing the value of understanding core computer science concepts, the UK is providing its schools with the BBC micro:bit, putting pervasive computing at the ... Read More »
To understand and optimize battery use in complex smartphone applications, a novel crowdsourced solution is proposed for characterizing energy consumption of sy... Read More »
IEEE Pervasive Computing explores the role of computing in the physical world–as characterized by visions such as the Internet of Things and Ubiquitous Computing. Designed for researchers, practitioners, and educators, this publication acts as a catalyst for realizing the ideas described by Mark Weiser in 1988.